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Expedition 33 creative director Guillaume Broche in an interview with Automaton believes there is still a [...] ...
Expedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
During this year’s CEDEC in Japan, AUTOMATON had the opportunity to chat with Clair Obscur: Expedition 33 creative director Guillaume Broche and lead programmer Tom Guillermin. Apart from discussing ...
Expedition 33 is a testament to the potential brilliance of AA-class games, and Sandfall is staunch in its AA-style of ...
Thankfully, that won't be an issue starting today, as Sandfall Interactive has released a new update for Clair Obscur: Expedition 33, and it includes a handful of quality-of-life updates, and it ...
Expedition 33 was a massive hit out of the gate. However, the developers feel the genre hasn't recovered its popularity yet.
There are plenty of cool turn-based JRPGs out there, but they've got a long way to go to become mainstream again.
Expedition 33 has made waves this year, and naturally, fans are curious about its development studio's next steps, especially ...
Sandfall Interactive Chief Tech Officer and lead programmer on Clair Obscur: Expedition 33 Tom Guillermin speaking with ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Expedition 33 is no less than a masterpiece. Here's why the game will be relevant and fresh for years to come.
The creative director of Clair Obscur: Expedition 33 says there’s still a prejudice against the turn-based RPG genre.