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Original Oblivion designer Bruce Nesmith told VideoGamer the game’s level scaling, or “world scaling” system was a “mistake.” Bethesda ended up changing the level scaling for 2011’s The Elder Scrolls ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
As fans continue their new journeys through The Elder Scrolls 4: Oblivion Remastered after Bethesda Game Studios' surprise ...